The trio of sappers decided improving their renown was the best way to make their way up the various city districts and get closer to their targets in the royal family. After their shaky interaction with the guards from their entrance into the city, the three agreed working in the city was their best approach for now. With a change of their clothes, they decided the Sanitarium was the best place to start. Upon arrival, the sappers announced themselves as the “Heroes of Fairweather” to Sergeant Polintus in an attempt to get on his good side. Though reluctant to accept outside help, he eventually agreed and called over Professor Grunell to speak with them. Rude and abrasive, the trio got very little out of him. He treated each individual like a fool, Relik eventually managed to trick the good doctor into getting tongue tied and leaving the men be. The sappers surveyed the grounds, Relik scanned the area with the magical eyes he had inherited looking to see any hints of magical aura or residues, but turned up with nothing but ancient calming Runes above several patient’s doors. The few eventually interviewed Grunell’s assistant Camdus briefly and eventually talked him into revealing he had released the first patient escapee, but only the first. Afterward they interviewed the nurses of Shady Acres and discovered there was another area underground where the more dangerous and unstable patients were kept. Next they spoke with the Orderlies, but they refused to speak without an outrageous bribe of fifty gold. (in this world, to have more than ten gold at a time is absolutely incredible) Grunell returned to harass the trio, angrily demanding they leave for disturbing his employees. After realizing no one likely had a chance to search this “hidden area”, Relik quickly motioned in their secret sign language to Vergil to steal the man’s keys. He tripped the rogue into the good doctor before he had a chance to respond. Grunell then simply began to scream, “OUT OUT OUT!” at the three before they made their way to the exit. Turning to Vergil, Relik inquired about the keys and discovered the only thing the man had on him was his purse, which he gladly took anyways. On their way out, Relik asked the Sergeant to request Camdus meet the sappers at the Bumbling Bugbear. After spending some time seeing the sights in town, the came back to their inn to hear a loud, “PSSSST” from the corner of the room. In the said corner was a cloaked man desperately trying to seem inconspicuous, but was obviously Camdus. They walked up to him and sat with him, requesting he let them into the secret room, but he refused to do such a thing. As he stood up to leave, Vergil managed to pick his pocket and steal the keys the three needed to get around the Sanitarium easily. They waited for him to leave, and then left themselves for Shady Acres. Stumbling across the Sergeant as he was about to leave, he asked the three what they were doing back. Vergil tried to think of an excuse, Relik simply stated, “We’re sneaking into the Sanitarium to do some looking around of our own. Our methods may be strange, but they’re effective.”
Polintus sighed before revealing a flask from inside his uniform and took several drinks from it. He simply replied in a slurred voice, “I’d go around the back, the guards there are usually playing dice.”
After sneaking past the guards and making their way over the walls and into the compound, they made their way inside and walked to the doctor’s office. Picking the lock to get inside, they noticed the set off a trap, quite possibly and alarm, so they decided to work quick. On the wall was a map of the area and all the rooms were labeled save for one. They decided to make their way to that one and passed the doctor’s personal room on the way there and noticed the trap set off a small alarm inside, but no one was there. Deactivating the alarm, they managed to get to the unnamed room in question which was presumably the secret chambers for the dangerous patients and made their way inside. After walking down two story’s worth of stairs, they came across several locked rooms on either side of a hallway, and a slightly ajar one at the end. Their observations came short however as the door behind them had opened and they quickly hid inside a nearby cell of an unconscious patient. While they did so an obviously nerve rattled Camdus walked by muttering to himself, presumably realizing his keys were lost.
Relik didn’t want their cover to be blown so he whispered, “Camdus.”
The assistant stopped in response and turned around before coming to the cell they were in. He then immediately locked the three inside. After a lengthy discussion and much convincing, Camdus finally let the three out before deciding to take off running. In that instant Relik shot forward and tripped the frightened man and repeatedly struck him to knock the man out. (non lethal damage) Walking toward the light at the end of the room, they came to a empty glass balcony overlooking what appeared to be a torture chamber of some type. Down below the sappers saw a crazed Grunell shocking one of his patients with a strange device demanding to know how they were escaping. Within the next few moments a cloaked man entered the room down below and held the doctor at knife point, looking up at the three he yelled, “This is between patient and doctor!” Before forcing him to leave the room. The door behind the three then closed behind them, and with no handle on this side of the room they were stuck. The three decided to break the glass beneath them and fall into the room down below, it was about a fifteen foot drop they each managed to land gracefully due to their training. Next, they took off after the pair, Carter leading the way with his incredibly tracking abilities. When they finally came to the pair, the cloaked man was dead on the ground with the doctor standing over him, energy surging through his body.
With a wicked smile, the doctor said mockingly, “Oh look, my would be rescuers.”
Roll for initiative!